![]() ![]() BV (2.0)= 3,320 ARS-V1B ī configuration is named Hades, and is a heavy missile configuration. Seven additional Double Heat Sinks are fitted as well. The right arm is fitted with a CASE II to prevent a weapon explosion from taking out the entire machine. Three additional Clan ER Medium Lasers are mounted in the left arm. With the addition of 11 Double Heat Sinks, a Targeting Computer is added precision to both OmniPod and fixed energy weapons found through the 'Mech.Īlternate Configurations ARS-V1 Ī configuration, codenamed Hera, is noted for its right arm mounted Improved Heavy Gauss Rifle with 6 tons of ammunition in the neighboring side-torso. The 4 tons of missiles are protected by the addition of CASE II. Along with its fixed-weapon systems, the "Zeus" has a pair of Clan tech ER PPCs in the left arm, while 3 additional Clan Streak 6 SRMs are fitted to the right. Its Primary Configuration, named "Zeus", is a generalist combatant. Republican pilots of the Ares had undertaken the practice of naming the Ares' configuration, which helped confuse enemies encountering them. Įach of the versions of the Ares carries a named weapons load for each Omni Configuration. On the 'Mech's torso each version of the Ares has a pair of Clan ER Medium Lasers and a pair of LRM 5 launchers, giving the Ares series of 'Mechs a well-rounded base platform to start with. This allows it to be able to target multiple enemies without penalty, a pilot focused on navigating the machine, and gaining a tactical advantage to allow it to serve as a command vehicle in battle.Įach Ares carries a fixed array of weapons: on each leg a pair of Anti-Personnel Pods, a Clan ER Small Laser, and an SRM 2 launcher. ![]() Like all Superheavy Tripods, the Ares has a 3-man cockpit, which allows the 'Mech to perform better in combat than a normal single MechWarrior. The 'Mech is protected by 28.5 tons of Maximillian 320 Standard Armor, giving it hefty protection against enemy fire. Its lower rated engine and Endo-Composite construction allows the 'Mech to carry 41 tons of OmniPod encased weapons and equipment. This is a benefit to the design due to its slow speed. Upon gifting Julian the 'Mech, Devlin Stone warned him that keeping the machine in fighting trim was "a nightmare." ĭesigned as a Tripod, the 'Mech's unique method of movement gives the Ares the ability to handle turns without having to slow its pace. Ī single Ares of uncertain configuration saw deployment in 3146 as part of Julian Davion's Dawn Guards. Additional production was planned for Mars, with the facilities on Devil's Rock set to be razed should invasion forces arrive on world. By 3145, the location of the factory had become a frontline world in danger of falling to a potential Clan Wolf invasion. Production of the 'Mech and its sister design, the Poseidon, continued on Devil's Rock at Rhodes Foundry. ![]() During the 3140s, the Ares had been deployed to various worlds neighboring the Republic's in covert raids and recon missions as part of the nation's efforts to keep potential invaders off guard. The Ares' origins were virtually unknown during its initial deployment with the Republic's Stone's Brigades and units stationed at its factory world on Devil's Rock. The Ares' appearance is due, in part, to its development cycle, which took place at nearly the same time as that of the Poseidon. The 'Mech's development began as Poseidon prototypes finished their trial runs in 3135. The 'Mech was conceived as an OmniMech, to allow it to be easier for its maintenance crew to service it and allow it to transport Battle Armor support elements. Produced in secret as part of the Republic's Rhodes Project, the Ares was based on development of the Poseidon Superheavy Tripod. ![]() The Ares is a Superheavy Class Tripod OmniMech, which was first produced by the Republic of the Sphere. This article requires updates from the following source: ![]()
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